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تعداد ۹۴۰ پاسخ غیر تکراری از ۹۴۴ پاسخ تکراری در مدت زمان ۰,۶۹ ثانیه یافت شد.

61. Animating real-time game characters /

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Author: Paul Steed.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.,Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.

Classification :
TR897
.
7
.
S72
2003

62. Animating real-time game characters

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Author: / Paul Steed

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer animation.,Computer games--Design,Video game characters.,Real-time programming.

Classification :
TR
,
897
.
7
,.
S72
,
2003

63. AntMe! :

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Author: Hans-Georg Schumann.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Microsoft Visual BASIC.,Computer games.,Computer programming.,Visual Basic (Computer program language),Computer games.,Computer games.,Computer programming.,Computer programming.,Visual Basic (Computer program language)

Classification :
GV1469
.
25
.
A59
S38
2009

64. Apple fun and games

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Author: Wilcox, Clifford M.

Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)

Subject: ، Computer games,، Apple computer -- Programming,، BASIC )Computer program language(

Classification :
QA
73
.
6
.
W5

65. Arduino and Kinect project

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Author: / Enrique Ramos Melgar, Ciriaco Castro Daiez with Przemek Jaworski

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Arduino (Microcontroller),Video games--Equipment and supplies,Computer input-output equipment--Programming,Multimodal user interfaces (Computer systems),Automatic control--Computer programs,Three-dimensional imaging,Programmable controllers,Electronic books

Classification :
E-BOOK

66. Arduino and Kinect projects

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Author: / Enrique Ramos Melgar, Ciriaco Castro Daiez with Przemek Jaworski

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Arduino (Microcontroller),Video games--Equipment and supplies,Computer input-output equipment--Programming,Multimodal user interfaces (Computer systems),Automatic control--Computer programs,Three-dimensional imaging.,Programmable controllers.

Classification :
TJ223
.
P76M45
2012

67. Artificial intelligence for game

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Author: / Ian Millington

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Computer animation.,Artificial intelligence.

Classification :
QA
,
76
.
76
,.
C672
,
M549
,
2006

68. Artificial intelligence for games

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Author: Millington, Ian.,Ian Millington and John Funge

Library: Library and Documentation Center of Kurdistan University (Kurdistan)

Subject: ، Computer games, Programming,، Computer animation,، Artificial intelligence

Classification :
QA
76
.
76
.
C672
M549
2009

69. Artificial intelligence for games

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Author: / Ian Millington

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Computer animation,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
M549
2006

70. Artificial intelligence for games

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Author: / Ian Millington

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Computer games, Programming,Computer animation,Artificial intelligence

Classification :
QA76
.
76
.
C672
,
M549
2006

71. Artificial intelligence for games

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Author: Millington, Ian.

Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)

Subject: Programming ، Computer games,، Computer animation,، Artificial intelligence

Classification :
QA
76
.
76
.
C672
M549
2006

72. Artificial intelligence for games

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Author: Millington, Ian

Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)

Subject: Programming ، Computer games,، Computer animation,، Artificial intelligence

Classification :
QA
76
.
76
.
C672
M549

73. Assembly language for arcade games and other fast Spectrum programs

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Author: / Stuart Nicholls

Library: Library of Campus2 Colleges of Engineering of Tehran University (Tehran)

Subject: Assembler language (Computer program language),Computer games,Sinclair ZX Spectrum (Computer) - Programming

Classification :
QA
76
.
73
.
A8N53
1984

74. Assembly language for arcade games and other fast Spectrum programs /

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Author: Stuart Nicholls.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Assembly languages (Electronic computers),Computer games.,Sinclair ZX Spectrum (Computer)-- Programming.,Assembly languages (Electronic computers),Computer games.,Sinclair ZX Spectrum (Computer)-- Programming.

Classification :
QA76
.
73
.
A8
N53
1984

75. Atari in Wonderland /

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Author: Fred D'Ignazio.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Atari computer-- Programming, Juvenile literature.,BASIC (Computer program language), Juvenile literature.,Computer games, Juvenile literature.,Atari computer-- Programming.,Computer games.,Games.,Programming (Computers),Atari computer-- Programming.,BASIC (Computer program language),Computer games.

Classification :
GV1469
.
2
.
D52
1983

76. Atari player missile-graphics in BASIC /

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Author: Philip C. Seyer

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Atari computer-- Programming,BASIC (Computer program language),Computer games,Computer graphics

Classification :
GV1469
.
2
.
S49
1984

77. Audio programming for interactive game

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Author: / Martin D. Wilde

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer sound processing.,Computer game music--Production and direction,Computer games--Programming

Classification :
QA
,
76
.
76
,.
C672

78. Audio programming for interactive games /

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Author: Martin D. Wilde.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer game music.,Computer games-- Programming.,Computer sound processing.,Computer game music.,Computer games-- Programming.,Computer sound processing.

Classification :
MT723
.
W55
2004

79. Audio programming for interactive games

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer sound processing ; Computer game music ; Computer games ; Programming ;

Classification :

80. Augmented reality game development : create your own augmented reality games from scratch with unity 5

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Author: Lanham, Micheal

Library: Library of Institute for Research in Fundamental Sciences (Tehran)

Subject: ، Unity )Electronic resource(,، Computer games -- Programming,Development ، Computer games,، Computer graphics

Classification :
QA
76
.
76
.
C672L26
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